7/12/2023 0 Comments Ffx yojimbo![]() After the glyph appears above the recess, remove the Kilika Sphere.Put the Kilika Sphere in the recess on the northern wall.Remove the Kilika Sphere from the recess and head into the next area.Place the Kilika Sphere in the recess next to the door to make it catch fire.Take the Kilika Sphere from the pedestal on your left.Head back to the pedestal and then push it into place (until it sinks into the floor).Go into this new room and claim the Rod of Wisdom from the treasure chest.This opens up a new room at the end of the passageway. Put the Destruction Sphere into the place where you found the Besaid Sphere.Head back to the Destruction Sphere and pick it up. ![]() Take the Besaid Sphere and put it in the pedestal to open another room.Go inside and pick up the Besaid Sphere.Continue down the passageway and examine the writing on the wall opposite the pedestal to open a new room.This will open a room with a Destruction Sphere, but leave it for now. Carry it down the passageway and insert the Glyph Sphere into the next recess you come across.Take the Glyph Sphere from the now open door.Put the Glyph Sphere into the door at the bottom of the stairs to open the door.(You'll get a brief intro about spheres here.) Go down the stairs and examine the Glyph Sphere on the wall.Examine this second glyph to open a new passageway.This will cause the glyph on the wall to your right to react. Examine the glyph at the rear of the first room.Power up Auron's Masamune with the Mars Crest to break Yojimbo's damage limit. If this happens, build up your relationship with him by paying him a lot, summoning him against weak foes, etc. Paying Yojimbo more than 100,000 Gil will practically assure that he uses Zanmato.Ī final note: If you treat Yojimbo horribly (paying him very little or no Gil, dismissing him without summoning him, getting him KO'd a lot), he will not perform Zanmato unless you give him ALL of your gil, and even then it's not a sure thing. (This can be found in a good bestiary for FFX.) The higher the Zanmato level, the more resistant the enemy is to the Zanmato attack. The final factor in whether Yojimbo uses Zanmato is your enemy's Zanmato Level. he takes no action before being dismissed.) It goes up if he uses any of the other three attacks. This isn't a statistic you can pull up on-screen, but it decreases if he uses Diagoro, is KO'd, or is dismissed with the "Dismiss" command immediately after being summoned (i.e. The second consideration is your relationship with him. If, on the other hand, you offer 2,000 Gil when you've got 500,000+, he won't be impressed. For example, if you pay him 2,000 Gil when you only have 3,000-some-odd to your name, he will consider that exceptionally generous and be more likely to use Zanmato. So how to get Zanmato? This is dependent on several factors. ![]() There are two ways to dismiss Yojimbo: with the command, or by paying him 0 Gil. Wakizashi inflicts major damage to all enemies, while Zanmato (the best) cuts enemies in half. Kozuka involves him throwing daggers at the enemy for damage. He will attack based on how much you pay him. Yojimbo doesn't have normal attacks like other Aeons. (So if using the aforementioned example, 150,002.) Eventually he will propose 205,000 and you should be able to get him to accept an offer of about 200,000 (but not much lower.) If you offer him triple his asking price at any time, he will give you two Teleport Spheres when he joins you. He will make a second offer, after which you should raise your initial bid by 1. When he makes his first offer, offer half of it plus one (i.e. Select "To defeat the most powerful of enemies" when he asks you why you want his aid. Continue on to the Chamber of the Fayth and begin negotiating with him for his services. How to Acquire: Enter the Cavern of the Stolen Fayth in the Calm Lands, and defeat Yojimbo in battle. The RPG Place - Final Fantasy X - Abilities - Aeons - Yojimbo
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